Official Rules For Ten Ball
Copyright © 2009 Raya Sports. All rights reserved.



9.1 Determining the Break
9.2 Ten Ball Rack
9.3 Legal Break Shot
9.4 Second Shot of the Rack – Push Out
9.5 Call Shots & Pocketing Balls
9.6 Safety
9.7 Wrongfully Pocketed Balls
9.8 Continuing Play
9.9 Spotting Balls
9.10 Standard Fouls
9.11 Serious Fouls
9.12 Stalemate
Ten ball is a call shot game played with ten object balls numbered one through
ten and the cue ball. The balls are played in ascending numerical order and the
lowest numbered ball must be contacted by the cue ball in order to establish a
legal hit. The player legally pocketing the ten ball wins the rack, and this can be
achieved on the break shot without calling a ball. Only one ball may be called on
each shot. (See 9.5 Shots Required to be Called).
9. Ten Ball
Ten ball is a call shot game played with ten object balls numbered one
through ten and the cue ball. The balls are played in ascending numerical
order and the lowest numbered ball must be contacted by the cue ball in
order to establish a legal hit. If the ten ball is pocketed on a legal break shot,
it will be spotted and the player continues with his inning. Only one ball may
be called on each shot, except on the break shot where no ball may be
called. (See 9.5 Shots Required to be Called).
9.1 Determining the Break
The player who wins the lag chooses who will break the first rack. (See 1.2
Lagging to Determine Order of Play.) The standard format is to alternate the
break, but see Regulation 15, Subsequent Break Shots.
9.2 Ten Ball Rack
The object balls are racked as tightly as possible in a triangular shape, with the one
ball at the apex of the triangle and on the foot spot and the ten ball in the middle
of the triangle. The other balls will be placed in the triangle without purposeful or
intentional pattern. (See Regulation 4, Racking / Tapping of Balls.)
9.3 Legal Break Shot
The following rules apply to the break shot:
(a) the cue ball begins in hand behind the head string; and
(b) if no ball is pocketed, at least four object balls must be driven to one or more
rails, or the shot is a foul. (See Regulation 17, Open Break Requirements.)
9.4 Second Shot of the Rack – Push Out
If no foul is committed on the break shot, the shooter may choose to play a “push
out” as his shot. He must make his intention known to the referee, and then rules
6.2 Wrong Ball First and 6.3 No Rail after Contact are suspended for the shot. If
no foul is committed on a push out, the other player chooses who will shoot next.
The ten ball pocketed during a Push Out is spotted, without penalty.
9.5 Call Shots & Pocketing Balls
Whenever the shooter is attempting to pocket a ball (except the break) he is
required to call shots, the intended ball and pocket must be indicated for each
shot if they are not obvious. Details of the shot, such as cushions struck or other
balls contacted or pocketed are irrelevant.
For a called shot to count, the referee must be satisfied that the intended shot
was made, so if there is any chance of confusion, e.g. with bank, combination and
similar shots, the shooter should indicate the ball and pocket. If the referee or
opponent is unsure of the shot to be played, he may ask for a call.
9.6 Safety
The shooter, after the break at anytime may call “safety” which permits him to
make contact with the legal object ball without pocketing a ball and end his
inning. However, if the shooter pockets the legal object ball the incoming player
has the option to play the shot as left, or hand it back to his opponent. (See 9.7
Wrongfully Pocketed Balls which also applies during a safety.)
9.7 Wrongfully Pocketed Balls
If a player misses his intended ball and pocket, and either makes the nominated
ball in the wrong pocket or pockets another ball, his inning has finished and the
incoming player has the option to take the shot as is, or hand it back to his
opponent.
9.8 Continuing Play
If the shooter legally pockets a called/nominated ball on a shot (except a push
out, see 2.4 Second Shot of the Rack – Push Out), any additional balls pocketed
remain pocketed (except the ten ball; see 9.9 Spotting Balls), and he continues at
the table for the next shot. If he legally pockets the called ten ball on any shot
(except a push out), he wins the rack. If the shooter fails to pocket the called ball
or fouls, play passes to the other player, and if no foul was committed, the
incoming player must play the cue ball from the position left by the other player.
9.9 Spotting Balls
If the ten ball is pocketed on a foul, a push-out or during the break shot, or
without calling it, or accidentally in the wrong pocket, or driven off the table,
it is spotted. (See 1.4 Spotting Balls.) No other object ball is ever spotted.
9.10 Standard Fouls
If the shooter commits a standard foul, play passes to his opponent. The cue ball
is in hand, and the incoming player may place it anywhere on the playing surface.
(See 1.5 Cue Ball in Hand)
The following are standard fouls at ten ball:
6.1 Cue Ball Scratch or off the Table
6.2 Wrong Ball First The first object ball contacted by the cue ball on each shot
must be the lowest-numbered ball remaining on the table.
6.3 No Rail after Contact
6.4 No Foot on Floor
6.5 Ball Driven off the Table The only jumped object ball that is spotted is the ten.
6.6 Touched Ball
6.7 Double Hit / Frozen Balls
6.8 Push Shot
6.9 Balls Still Moving
6.10 Bad Cue Ball Placement
6.12 Cue Stick on the Table
6.13 Playing out of Turn
6.15 Slow Play top
9.11 Serious Fouls
For 6.14 Three Consecutive Fouls, the penalty is loss of the current rack. For 6.16
Unsportsmanlike Conduct, the referee will choose a penalty appropriate given the
nature of the offense.
9.12 Stalemate
If a stalemate occurs the original breaker of the rack will break again.
(See 1.12 Stalemate.)

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SUBIC-OLONGAPO OPEN POOL CHAMPIONSHIP 2009 Philippine Pool Tour Subic Bay and Olongapo City 18-23 April 2009
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Hosted By:
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PHILIPPINE OPEN POOL CHAMPIONSHIP Metro Manila, Philippines 27-31 May 2009
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